Who’s a good boy? Jester is. Well, he wants to be. Maybe he is? He’s the Joker’s dog so of course he’s funny, but his sense of humor is about to be put to the test. Because when the super-villains ...
Alan Scott's final battle with the Red Lantern rages to a fever pitch! With Alan overcome with anger at his mortal enemy, will he cross a line he's never thought he would? The explosive conclusion ...
Alan Scott's final battle with the Red Lantern rages to a fever pitch! With Alan overcome with anger at his mortal enemy, will he cross a line he's never thought he would? The explosive conclusion ...
HOUSE OF BRAINIAC PART 2.5 An essential issue in the Action Comics/Superman crossover as Brainiac's secret history with Lobo and Czarnia is revealed! How did Brainiac create a Bottled City of Czarn...
It takes more than a boomerang to survive a riot at Arkham Asylum, and all its super-powered rioters. This in particular sucks if a boomerang is your weapon of choice, and your name is Captain Boom...
It takes more than a boomerang to survive a riot at Arkham Asylum, and all its super-powered rioters. This in particular sucks if a boomerang is your weapon of choice, and your name is Captain Boom...
It takes more than a boomerang to survive a riot at Arkham Asylum, and all its super-powered rioters. This in particular sucks if a boomerang is your weapon of choice, and your name is Captain Boom...
Let those who worship evil's might beware the power of this issue--a full-facsimile reprint of the Silver Age comic that first introduced Hal Jordan as Green Lantern. Crash-landing on Earth, dying ...
The Vasquezes have made the extraordinary decision to adopt the kids! All they have to do is pass a home inspection by the adoption agency, but ever since the Gods rebuilt the family home, things h...
The Vasquezes have made the extraordinary decision to adopt the kids! All they have to do is pass a home inspection by the adoption agency, but ever since the Gods rebuilt the family home, things h...
PART 1 of 3 of THE EXPLOSIVE CLIMAX OF YEAR TWO OF POISON IVY! The end times are upon Pamela Isley. The rotten seeds she has sown across America have come home to roost, and her greatest enemy has ...
Nothin's easy in Easy Company. Sgt. Rock and his legendary World War II fighting force make their first appearance together in The Rock of Easy Co.! This full facsimile edition also features three ...
If the Birds of Prey have one mission, it's protect Barbara Gordon at all costs, and that mission is...not going great. Dinah and her team search for Barbara in this strange new world that seems sp...
With no allies, no weapons, and almost no hope...can Batman fight back before Zur makes a true devil's bargain? The world is about to know Zur's true power! Him and...his new sidekick? Dark Prisons...
With no allies, no weapons, and almost no hope...can Batman fight back before Zur makes a true devil's bargain? The world is about to know Zur's true power! Him and...his new sidekick? Dark Prisons...
With no allies, no weapons, and almost no hope...can Batman fight back before Zur makes a true devil's bargain? The world is about to know Zur's true power! Him and...his new sidekick? Dark Prisons...
With no allies, no weapons, and almost no hope...can Batman fight back before Zur makes a true devil's bargain? The world is about to know Zur's true power! Him and...his new sidekick? Dark Prisons...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '