Al Rothstein has big shoes to fill. Very big shoes. But he needs to prove himself before he can call himself Atom Smasher. He has the costume, and he has a mission...he just has to make it through ...
Al Rothstein has big shoes to fill. Very big shoes. But he needs to prove himself before he can call himself Atom Smasher. He has the costume, and he has a mission...he just has to make it through ...
After a massive breakout at Arkham Asylum, Batman and his team are on a mission to bring all the escapees back. First on the list is Clayface! Using social media, Batgirl taps into an informal netw...
BERMEJO AND BATMAN: AN ICON DRAWS AN ICON. What happens when a comics art powerhouse meets one of the greatest, most exciting heroes of all time? One part prestige art book, one part compelling noi...
With brutal efficiency, Failsafe hunts the Dark Knight, leaving a trail of injured heroes! Batman retreats to the manor as he prepares for a final assault...will the last few surprises he has in st...
Celebrate IDW's 400th issue of Star Trek comics with this monumental issue highlighting fan-favorite eras of the acclaimed series. This collection of minis brings together Star Trek comics veterans...
Celebrate IDW's 400th issue of Star Trek comics with this monumental issue highlighting fan-favorite eras of the acclaimed series. This collection of minis brings together Star Trek comics veterans...
Will the Governor capturing Tyreese persuade Rick to open the prison gates? This deluxe presentation in STUNNING FULL COLOR also features another installment of Cutting Room Floor and creator comme...
MINISERIES FINALE The conclusion of the dark fantasy adventure series from Eisner Award-winning writer SKOTTIE YOUNG (I HATE FAIRYLAND, MIDDLEWEST) and artist KYLE STRAHM (SPREAD, UNEARTH) brings T...
MINISERIES FINALE The conclusion of the dark fantasy adventure series from Eisner Award-winning writer SKOTTIE YOUNG (I HATE FAIRYLAND, MIDDLEWEST) and artist KYLE STRAHM (SPREAD, UNEARTH) brings T...
MINISERIES FINALE The conclusion of the dark fantasy adventure series from Eisner Award-winning writer SKOTTIE YOUNG (I HATE FAIRYLAND, MIDDLEWEST) and artist KYLE STRAHM (SPREAD, UNEARTH) brings T...
MINISERIES FINALE The conclusion of the dark fantasy adventure series from Eisner Award-winning writer SKOTTIE YOUNG (I HATE FAIRYLAND, MIDDLEWEST) and artist KYLE STRAHM (SPREAD, UNEARTH) brings T...
Welcome to...THE FIRST EIGHT WEEKS! As the world continues to change in the wake of genies appearing to everyone on Earth and offering them a single wish, things are getting intense! Plenty of folk...
SERIES PREMIERE If you had one wish...what would you wish for? Now, what if everyone else had one wish too? That's EIGHT BILLION GENIES, the new eight-issue series from CHARLES SOULE & RYAN B...
The debut of San Francisco's newest electric superhero rubs plenty the wrong way, and Bibi struggles to find common ground in her relationships with both the living and the dead. As the Salvation G...
The day you stop learning...stop moving forward...is the day you die, they say." James Bond mourns a lost love even as he closes in on a clandestine organization whose agents would prefer that Jam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '